That is something that should be done in the long run.ġ2. The game needs environment to be randomly procedurely generated so that these certain caps about how many clusters of fish can be spawned and the game is a new and unique experience when approaching the biomes they added with the updates. Fish need to spawn with a specific limit of how many can spawn around you no more clusters of large fish with high polys slowing the games fps down to a screaming halt.ġ1. REMOVE THE RADIOACTIVE WATER FROM THE GAME this effect causes the game to load massive amounts of data and can create huge lag problems for you plus they aren't needed if you remove the ship this game would gain alot of fps just from that put it in a animated cutscene and drop the ginormous Lag Crashlanded Spaceship. Gravity Spheres randomly disappear, ore and deposites even the fishġ0. Textures need better resolution and could have that now and have no effect on performanceĩ. Subnautica should not be Xbox-Ones first LAG SIMULATOR.Ĩ. The floaters and boulders should be removed from the game entirely they serve absolutely no propose they are large poly dynamic objects and drop framemate plus they glitch out after a while and start dropping all over watch a 25-35 framerate drop to less 6 fps and freeze up lag. Large schools of fishes should be sprite based on 3d for performance reasons plus you can't cook them or eat them so they are just for looksħ. BLACK boxes appear all over the screen when surfacing for air, unacceptable gfx bugĦ. Put the crashed ship in a cutscene and erase it from the game completely it's too big and you notice the lag right after the Aurora, large ship thing blows up in the beginningĥ. Volumetric Rays appear all over the ocean since it's a one player game those effects should only been in a aura of visibly around the player 20ft or do away with them and use animated spites for the ground textures to create the same effect by without destroying the framerateĤ. Creep vines spawn in large clusters dropping the FPS to less than 5-8 fps and freeze/skip lag which lasts over 3 secs.ģ. The Textures have been dropped down to like Nintendo 64 graphics and are total trash and out of date by 10 yearsĢ. No sugar coating it I'm gonna tell you straight up what is wrong with Subnautica and how to go about fixing the Lag issues.ġ. These FPS rates are unacceptable, agree? Here is how to fix them and the mistakes you've made so far. Look at ARK their is no excuse this game has been unfinished for like a year. And this keep in mind is the XBOX one with it's own windows X os to make games like these port over easier than say the ps4. This is insane, here is how to optimize this horribly ported game. The views of the moderation team do not reflect the view of Microsoft or its subsidiaries.Okay for one your wrong the FPS is crap and it's stutters and has imput lag now before the bones update it was at least playable. Note: We are not affiliated with Microsoft or its subsidiaries in any official capacity. Showoff Sunday - all pictures of achievements, gamerscore, controllers, custom art/mods, battle stations, and so forth are only allowed as posts on Sundays. posts must be within the weekly megathread. and posts must be properly tagged or they will be removed. No advertising, selling, buying, trading, self pomotion or asking for free stuff. Memes, image macros, reaction gifs, polls, petitions, friend requests, and surveys are not allowed as posts. Spoilers and NSFW must be properly marked.Įnabling piracy, jailbreaking, hacking, fraud, account trading/sharing, region switching, etc is not allowed. Posts must be directly related to Xbox and link to the source.įollow Reddiquette. News, reviews, previews, rumors, screenshots, videos and more! Follow us on Twitter! Subreddit Podcast! Join our club Check out our official wiki page Subreddit Rules
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